Define A Problem
Generate Concepts
First, we created a multitude of ideas for pieces of our cube. Then, after receiving 27 wooden cubes that would become our final product, we did some calculations.
Develop a Solution
From the many pieces, we selected five that would make up our cube. We then also designed how they would fit together to make the cube.
We then used the computer program Inventor to recreate the pieces. After that, we used the program and made multi view sketches of each piece, as well as added dimensions.
Construct and Test Prototype
With the wooden cubes we were given, we glued them to mold our selected pieces.
We also used Inventor to create the cube, as well as make a small animation of how each piece should fit together.
To test our cubes, we were challenged to solve another's person cube in 90 seconds. We were to record if we were able to solve the cube, and, if so, how long it took. Out of the six times we passed our cubes around in class, only two people did not solve my cube. Two people solved it in 40 seconds, one solved it in 60 seconds, and one solved it in 70 seconds.
Conclusion
This activity was a fun challenge indeed! Each piece needed to be constructed correctly in order for the cube to come together.
Using the program Inventor was a great experience, as well as really entertaining. It also was amazing to see all the awesome things the program has to offer. We used the software to determine how each 3D part would look before we set out building, as well as checked to make sure the parts fit together accurately by assembling the pieces.
It is important to model before making your prototype so you know exactly how to build what your making, as well as how each piece should come together to reach the final product.
If I could change anything about my puzzle cube, I would make sure all the pieces were glued straightly (otherwise, the pieces wobble slightly on the cube, rather than sitting still).
Using the program Inventor was a great experience, as well as really entertaining. It also was amazing to see all the awesome things the program has to offer. We used the software to determine how each 3D part would look before we set out building, as well as checked to make sure the parts fit together accurately by assembling the pieces.
It is important to model before making your prototype so you know exactly how to build what your making, as well as how each piece should come together to reach the final product.
If I could change anything about my puzzle cube, I would make sure all the pieces were glued straightly (otherwise, the pieces wobble slightly on the cube, rather than sitting still).